Ship Technology: Difference between revisions

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For all the bits and pieces that go on ships.
For all the bits and pieces that go on ships.


==Mechanical Stuff==
==Equipment==
* Repairing ships apparently involves "acrid, nose-tickling smelling" chemical fusers and grease. <ref>Faith in the Service, Chapter 4</ref>
 
See also [[Alliance Technology#EVA and Diving Equipment |EVA and Diving Equipment]].
 
*Snowplow generators, which create a field that either pushes debris away from the ship or vaporizes it. Not necessary while in Well.<ref name="leadership">''[[To Discover and Preserve (Fiction) |To Discover and Preserve]]'', "[[Leadership Lessons (Fiction) |Leadership Lessons]]"</ref>


==Commercial Liners==
==Commercial Liners==
"Unlike a Fleet vessel, with its unmistakable emergency sirens, the passenger liner's sole indication of its status was a demure strip of red and white lights where the floor met the wall and the occasional repeition of a message 'to please stay in your cabins until the crew gives you further instructions.'<ref>''Only the Open,'' some chapter</ref>
"Unlike a Fleet vessel, with its unmistakable emergency sirens, the passenger liner's sole indication of its status was a demure strip of red and white lights where the floor met the wall and the occasional repetition of a message 'to please stay in your cabins until the crew gives you further instructions.'<ref name="oto-03">''[[Only the Open (Fiction) |Only the Open]],'' Chapter 3</ref>


* in-sector hoppers (short haul, for within a sector)
* in-sector hoppers (short haul, for within a sector)


==Platy-Driven Navigation==


* Short-lapse EVA softsuits: attached to a ship by an umbilical. Long hair must be braided and wound around the head to fit, and species with long ears like [[Aera]] may need to tuck back their ears.<ref name="line">"[[In the Line of Duty (Fiction) |In the Line of Duty]]"</ref>
See also [[Paradox Class Battlecruiser#Water Environment |Platy Water Environments]]


==Well Drive==
==Repairs==
* Repairing ships apparently involves "acrid, nose-tickling smelling" chemical fusers and grease. <ref name="fits-04">''[[Faith in the Service (Fiction) |Faith in the Service]]'', Chapter 4</ref>
* Hull breaches can be temporarily relieved by an emergency energy patch.<ref name="sota-15">''[[Sword of the Alliance (Fiction) |Sword of the Alliance]]'', Chapter 15</ref>


Located in engineering on [[Fleet]] ships: an "enormous central chamber with its pulsing Well capsule."<ref name="wiw-ch03">''[[Who is Willing (Fiction) |Who is Willing]]'', chapter 3</ref> Has a bleed-off system, and overload of that system causes enough damage to cripple a ship.<ref name="wiw-ch07">''[[Who is Willing (Fiction) |Who is Willing]]'', chapter 7</ref>
==Weaponry and Defense==


Has five "speeds":
See [[Alliance Military Technology#Ship Weapons |Ship Weapons]].
*1
*2
*3 (The Lip of the Well); most civilian ships stop here.
*4 Courier ships occasionally go this speed.
*5 (The Well's Deep) This speed is only typical of Fleet vessels pushing things.


There's a way to "bounce" a slow-moving ship out of Well if you know its vector and engine harmonies, but it's a 'bit of a gamble.' <ref>''Only the Open,'' some chapter</ref> Fleet personnel call it a tripwire. This is more of a pirate technique than a Chatcaavan one.
==Well Drive==
 
See: [[Well Drive]]
It takes about a week to repair a well drive. <ref><i>Earthrise</i> Part Two</ref>
 
==Platy-Driven Navigation==
 
See also [[Paradox Class Battlecruiser#Water Environment |Platy Water Environments]]


==References==
==References==
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<references />
<references />


[[Category:Science and Technology]]
[[Category:Science and Technology]] [[Category:Vessels]]

Latest revision as of 04:19, 19 June 2022

For all the bits and pieces that go on ships.

Equipment

See also EVA and Diving Equipment.

  • Snowplow generators, which create a field that either pushes debris away from the ship or vaporizes it. Not necessary while in Well.[1]

Commercial Liners

"Unlike a Fleet vessel, with its unmistakable emergency sirens, the passenger liner's sole indication of its status was a demure strip of red and white lights where the floor met the wall and the occasional repetition of a message 'to please stay in your cabins until the crew gives you further instructions.'[2]

  • in-sector hoppers (short haul, for within a sector)

Platy-Driven Navigation

See also Platy Water Environments

Repairs

  • Repairing ships apparently involves "acrid, nose-tickling smelling" chemical fusers and grease. [3]
  • Hull breaches can be temporarily relieved by an emergency energy patch.[4]

Weaponry and Defense

See Ship Weapons.

Well Drive

See: Well Drive

References