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<div style='text-align: center;'>''"We Can"''</div> | |||
The elite ops arm of Fleet, very small and very precisely used. (Or so they'll tell you; humans will tell you they're mostly not used at all). But certainly the most highly trained members of Fleet, even before humanity got involved. | The elite ops arm of Fleet, very small and very precisely used. (Or so they'll tell you; humans will tell you they're mostly not used at all). But certainly the most highly trained members of Fleet, even before humanity got involved. | ||
==Mission and Scope of Activities== | |||
If Fleet Investigative Agency gathers intelligence, it's Special Forces that's expected to use it to do something, usually hard. | |||
==History== | |||
Original motto, when the Alliance developed them (later than other agencies in Fleet), was "To Act and Protect," but once humans came along one of them, tasked with training, said in response to 'we can't do that, sir' by saying 'the correct answer to that, mister, is 'we can, and we will.'" 'We Can' became the unofficial motto, until it became the official one. (When asked, any member of SF will tell you the 'we will' is implied, and a threat.) | |||
Grew out of the Fleet Investigative Agency, before it split off into its own thing.<ref>Author's Notes</ref> | |||
== Personnel and Assets == | |||
Unlike FIA holds, SF teams are never assigned ships; they're ferried, using the closest Fleet asset. For several reasons: | |||
* SF teams aren't diversified in training. There's no engineer or mechanic, no navigator, none of the roles that running a ship requires. They're cross-trained for field conditions. | |||
*It's felt--by SF, not external actors--that having a 'home' ship would create complacency in the team. Also, hitching rides solidifies intra-team bonds, since it gives them frequent contexts where they are among outsiders. | |||
*SF doesn't want to use any of its budget on ships. "Fleet has enough ships. What are we using them for already?" | |||
SF personnel tend to reflect their agency, which is small, tight-knit, and nimble. They trust themselves, think other agencies rely too much on big budgets and big hardware, instead of relying on people and training. They're a confident, extremely competent bunch, and keep to themselves. | |||
Most SF personnel are soldiers. The occasional spy in their midst, who operates alone rather than in a team, is never as easy to ID as a FIA spook: the kind of person who always has a cover job. | |||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category:Fleet]] | |||
[[Category:Fleet]] [[Category:Alliance Government]] | [[Category:Alliance Government]] | ||
Latest revision as of 12:21, 4 August 2022
The elite ops arm of Fleet, very small and very precisely used. (Or so they'll tell you; humans will tell you they're mostly not used at all). But certainly the most highly trained members of Fleet, even before humanity got involved.
Mission and Scope of Activities
If Fleet Investigative Agency gathers intelligence, it's Special Forces that's expected to use it to do something, usually hard.
History
Original motto, when the Alliance developed them (later than other agencies in Fleet), was "To Act and Protect," but once humans came along one of them, tasked with training, said in response to 'we can't do that, sir' by saying 'the correct answer to that, mister, is 'we can, and we will.'" 'We Can' became the unofficial motto, until it became the official one. (When asked, any member of SF will tell you the 'we will' is implied, and a threat.)
Grew out of the Fleet Investigative Agency, before it split off into its own thing.[1]
Personnel and Assets
Unlike FIA holds, SF teams are never assigned ships; they're ferried, using the closest Fleet asset. For several reasons:
- SF teams aren't diversified in training. There's no engineer or mechanic, no navigator, none of the roles that running a ship requires. They're cross-trained for field conditions.
- It's felt--by SF, not external actors--that having a 'home' ship would create complacency in the team. Also, hitching rides solidifies intra-team bonds, since it gives them frequent contexts where they are among outsiders.
- SF doesn't want to use any of its budget on ships. "Fleet has enough ships. What are we using them for already?"
SF personnel tend to reflect their agency, which is small, tight-knit, and nimble. They trust themselves, think other agencies rely too much on big budgets and big hardware, instead of relying on people and training. They're a confident, extremely competent bunch, and keep to themselves.
Most SF personnel are soldiers. The occasional spy in their midst, who operates alone rather than in a team, is never as easy to ID as a FIA spook: the kind of person who always has a cover job.
References
- ↑ Author's Notes