Pads: Difference between revisions

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==Technology==
==Technology==
Quantum tunnel.<ref name='er-02" /> In the initial days of the Pad's development, energy weapons of any kind (palmers, holoblades, etc) didn't make it through the quantum tunnel without damage. <ref name="lais-">''[[Laisrathera (Fiction) | Laisrathera ]]'' p104, look up the chapter</ref>
Quantum tunnel.<ref name='er-02" /> In the initial days of the Pad's development, energy weapons of any kind (palmers, holoblades, etc) didn't make it through the quantum tunnel without damage. <ref name="lais-">''[[Laisrathera (Fiction) | Laisrathera ]]'' p104, look up the chapter</ref> You couldn't bring a Pad through a Pad tunnel either, at that time; now, it is possible, as long as the Pad you are transporting isn't powered.


They can be used to send people and material to a location that does not have a receiving Pad, but you have to have a Pad to go from the location.  
They can be used to send people and material to a location that does not have a receiving Pad, but you have to have a Pad to go from the location.  
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===Visuals===
===Visuals===
Pads can be configured with varying levels of feedback, but staring at someone directly as they pass through a Pad-to-Pad tunnel causes a momentary flash, in which the person is seen as a silhouette. <ref name="rp-01">''[[Rose Point (Fiction) | Rose Point]],'' Part 1</ref> When people appear via a Pad-to-non-Pad transition, looking directly at where they are can be nausea-inducing in some individuals.<ref name="er-03">''[[Earthrise (Fiction) | Earthrise]],'' Part 3</ref>
Pads can be configured with varying levels of feedback, but staring at someone directly as they pass through a Pad-to-Pad tunnel causes a momentary flash, in which the person is seen as a silhouette. <ref name="rp-01">''[[Rose Point (Fiction) | Rose Point]],'' Part 1</ref> When people appear via a Pad-to-non-Pad transition, looking directly at where they are can be nausea-inducing in some individuals.<ref name="er-03">''[[Earthrise (Fiction) | Earthrise]],'' Part 3</ref>
Pads have status lights: one for power; one to indicate the status of the tunnel - waiting, searching, stable (blue), unstable. The light flashing indicates incoming traffic. <ref name="er-03" />


==Other Species==
==Other Species==

Revision as of 16:48, 7 April 2022

First drawings of a Pad, 1994

The almost ubiquitous Alliance technology.

History

Developed in 102 BA, just over a hundred years (101) after the Well drive, which was the technology on which the Pads were based. Pad technology made the Medimage platform possible; since they're based on the same technology, technicians can service both as long as they're aware of the differences between them.[1]

Economics

Pads are expensive; because of that there are ubiquitous in the Alliance Core, on old and developed worlds, and almost unheard of on colonies or on the fringes. Likewise, only government ships (Fleet mostly) and ships with wealthy owners will have them; other ships rely on shuttle transfers, or direct docking.

Technology

Quantum tunnel.[1] In the initial days of the Pad's development, energy weapons of any kind (palmers, holoblades, etc) didn't make it through the quantum tunnel without damage. [2] You couldn't bring a Pad through a Pad tunnel either, at that time; now, it is possible, as long as the Pad you are transporting isn't powered.

They can be used to send people and material to a location that does not have a receiving Pad, but you have to have a Pad to go from the location.

Range is planetary, and orbital. I don't believe we've seen interplanetary distances done? Hypothetically pads can be chained between stations.[3]

Visuals

Pads can be configured with varying levels of feedback, but staring at someone directly as they pass through a Pad-to-Pad tunnel causes a momentary flash, in which the person is seen as a silhouette. [4] When people appear via a Pad-to-non-Pad transition, looking directly at where they are can be nausea-inducing in some individuals.[5]

Pads have status lights: one for power; one to indicate the status of the tunnel - waiting, searching, stable (blue), unstable. The light flashing indicates incoming traffic. [5]

Other Species

The Chatcaava have some equivalent of Pads, though it is unclear whether it has similar properties to the Alliance version.[6]

References

  1. 1.0 1.1 Earthrise, Part 2
  2. Laisrathera p104, look up the chapter
  3. Dark Lighthouse
  4. Rose Point, Part 1
  5. 5.0 5.1 Earthrise, Part 3
  6. Even the Wingless, Part One