Quickwater Reserve

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A nature reserve set on and around a mountain, with over a hundred hiking trails[1] and several canoe routes[2]. Quickwater Reserve hosted the ensign training retreat in Second.

Landmarks

  • Quickwater compound. Contains two-person bunkrooms[3] a mess hall[4], and meeting rooms [5]
  • Chapel Grove, a grove of very large, very ancient trees, used as a checkpoint.[6]
  • Canoe rental cabin, which contains an octagonal reception area paneled in golden wood, and a back section containing medical facilities.Cite error: Invalid <ref> tag; name cannot be a simple integer. Use a descriptive title

Plants and Animals

  • Deer[7]
  • Fruit bears, largely harmless fruit and carrion eaters[8]
  • Pearl-poppies[9]
  • Various birds, including birds of prey[10][11]
  • Evergreens[12]
  • Wild mushrooms, including red oysters[13]
  • Kendrage, an edible plant with shiny green leaves[14]

Notable Characters

Story Appearances

References

  1. Second, chapter 2
  2. Second, chapter 7
  3. Second, chapter 1
  4. Second, chapter 10
  5. Second, chapter 11
  6. Second, chapter 5
  7. Second, chapter 3
  8. Second, chapter 8
  9. Second, chapter 3
  10. Second, chapter 2
  11. Second, chapter 6
  12. Second, chapter 3
  13. Second, chapter 4
  14. Second, chapter 4