Fleet Procedures
This page is for things Fleet does.
Fleet-wide
Command vs Specialist Tracks
Command track officers are heading for administrative positions (Admiral, Captain, First Commander). They rotate throughout departments as they rank up. Specialists stay in their department for the duration of their careers. "There was already some friction between career specialists and the command officers phasing in and out of their areas of responsibility." [1]
Captain's Retreats (is that what I named it officially? I should check)
Specialist Turnover
Specialist turnover was "one of the many compromises Fleet's traditionalist had made with the militant faction that insisted letting people "rot" in the same ship their entire career wasn't doing Fleet any favors. Rather than moving personnel in and out of the roster as they advanced, the way the human Navy did, Fleet waited until a large enough number of specialists had enough logged time in their positions, and had indicated a willingness to shift assignments, and then did an entire raft of them at once. They claimed this was less disruptive than the human way of doing things; Taylitha wasn't sure she agreed. She wasn't the only one either, because like most compromises this one pleased no one." [2]
Ship Procedures
Project Management Task List
Used by officers in the same department to keep track of things across different shifts.
Project Logs
Text versions of logged activity are available to everyone, but realtime viseos of people at work are locked to commander-level access or greater, unless the requestor is in the department, and then it's lieutenant commander.
Special Positions
Not sure whether to put these here or in the Fleet manuals, so...
- Alien Liaison: person in charge of overseeing communication with Flitzbe and/or water environment aliens.
- NOTC: ("not-see"). New Officer Training Coordinator. Warcruisers are large enough to have NOTC teams, and the person in charge will be known as the Senior NOTC.
Patrol Patterns
Standard patrol patterns follow routes used most commonly by merchant ships in a specific sector, and hit all the Well repeaters and buoys in zone (in order to check that they are operational).
Beacon Testing
An important part of routine maintenance of settled space undertaken by Fleet ships. Beacons, relays, buoys, and repeaters are all pinged to check their response time, and then their internal records are checked against those in a ship's database. Discrepancies are reported. Because the hardware can be manufactured by private firms, local government agencies, naval contractors, or Fleet itself, the formats for maintenance records can be different and need to be matched before they can be decoded and read. "The tech's the same, but none of the rest of it is standardized: not the maintenance schedules, or the programming that issues the alerts when they need repair, replacement, or upgrade."[3] Fleet-issued hardware encrypts the maintenance records and requires a valid handshake to unlock it.
Logistics Stuff
Stuff here about the Fleet seal, mentioned in Faith.