Alliance Technology: Difference between revisions
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==Security and Encryption== | ==Security and Encryption== | ||
* | * 'Palm-swipe' authentication. <ref>Amulet Rampant, Chapter 11</ref><ref name="sota-13">''[[Sword of the Alliance (Fiction) |Sword of the Alliance]]'', Chapter 13</ref> | ||
* Fingerprint scanning<ref name="sota-01">''[[Sword of the Alliance (Fiction) |Sword of the Alliance]]'', Chapter 1</ref> | * Fingerprint scanning<ref name="sota-01">''[[Sword of the Alliance (Fiction) |Sword of the Alliance]]'', Chapter 1</ref> | ||
* Iris scanning <ref name="sota-01" /> | * Iris scanning <ref name="sota-01" /> | ||
Revision as of 03:37, 6 July 2020
An overview of common technologies in the Alliance.
Metals and Material Sciences
- Breathnache, an extremely hard, tough clathrate substance that can be sharpened to a very fine edge; it can cut stone, metal, and transmetal alloys, and can scratch diamond. Constructed atom by atom[1]. Used for applications like starship structural pieces[2], as well as for Alysha Forrest's replacement claws[1]
- crete
- Flexglass: Commonly used in construction, except where aesthetics require real glass or crystal. Extremely difficult to break; even the commercial variants are far stronger than metal, and the industrial variants are usedfor starship windows.[3][4]
- Meredium, an extremely expensive white metal, comparable in price to breathnache. Meredium is combined with gold in an alloy called "ice gold," of which Alysha Forrest's earrings are made.[5]
Power
- Gem grids
- Generators
- Forms of power (anti-matter, solar collector, etc)
Genies
See Genies.
Transportation
Ship Technology and Well Drives
See Ship Technology.
Medical Technology
See Alliance Medical Technology
Military Technology
- Dusters: Capable of cloaking people, locations, or ships. A Duster small enough to hide a door "isn't all that expensive"[7], but for a pirate to have a Duster capable of hiding their entire ship would be considered unusual.[8]
- entropy packets
Visual and Holographic Technology
- 3deo
- Viseo
- Solidigraphs
- Dominoes and Roquelaures
Maintenance
- Every system in the Alliance appears to have a system dedicated to monitoring whether it's working, so never forget: it might be broken, or the thing that is reporting whether it's broken or not might be broken, check both
Communication
- Users can customize their preferences for call settings, including how they like incoming calls to be broadcast (viseo, audio-only, etc). The computer will default to these settings unless the user specifies otherwise. [9] These preferences can involve rules (so, for instance 'I prefer to receive my calls as two-way viseos unless I am in the shower, then I prefer audio only').
- Telegems
- Language implants were once a thing and were abandoned as 'too brute force' a solution. [10]
Technological Audible Feedback
- low single sustained notes- 'working'
- rising arpeggios - opening contact
- falling arpeggios - closing contact
- chime - 'alert/attention/work complete'
Security and Encryption
- 'Palm-swipe' authentication. [11][12]
- Fingerprint scanning[13]
- Iris scanning [13]
- Brain-wave security technology: provide an input (an image or sound) and match the user's brain waves to the recorded brain waves, creating a unique response "fingerprint"[14][13]
- Projectors: allow someone to record and replay another set of brainwave responses. Small enough to sit on a lap, becomes warm and vibrates when in use.
- Dampeners: allows someone to dampen their own brainwave response
- Decryption box: Automatically decrypts encryptions, given enough time[14]
- Lisinthir pays for a drink at one point with a 'palm-swipe'. [15]
- "Scrapers," data mining bots[16]
Need something here about encryption types and real-time ("well-pushed") streams.
Minor Tech
- Solid state memory flats[17]
- Wristlights[17]
- Data tablets
- Data wands
- Eye Films
- Repeaters
- Sendaine storage lockers (locked in some specific way? Mentioned in Earthrise)
- Stasis discs
- Stasis pins
- other stuff I've probably mentioned and forgotten
- Antigrav parachutes, consisting of a small but right T-shaped frame on the back and chest[18]
- Snowplow generators, which create a field that either pushes debris away from the ship or vaporizes it. Not necessary while in Well.[18]
- Info-stops: appear to be something like a combination tourist bureau and public Internet kiosk. Come with privacy shields.[4]
- Gyms have an anti-injury system that prevents people from connecting with one another (or disperses some of the force of their blows). [19]
- quick-stick glue! Kits can use it to glue their dads' offices shut. Not naming any names here. [20]
References
- ↑ 1.0 1.1 Alysha's Fall, "A Cold and Gentle Dark"
- ↑ Second, chapter 8
- ↑ Sword of the Alliance, Chapter 5
- ↑ 4.0 4.1 Alysha's Fall, "Two Uniforms"
- ↑ Alysha's Fall, "The Piece that Makes the Difference"
- ↑ Alysha's Fall, "Impetus"
- ↑ Sword of the Alliance, Chapter 2
- ↑ Sword of the Alliance, Chapter 14
- ↑ Faith in the Service, Chapter 6
- ↑ Farmer's Crown, Chapter 16
- ↑ Amulet Rampant, Chapter 11
- ↑ Sword of the Alliance, Chapter 13
- ↑ 13.0 13.1 13.2 Sword of the Alliance, Chapter 1
- ↑ 14.0 14.1 Alysha's Fall, "Steel"
- ↑ Amulet Rampant, Chapter 11
- ↑ Sword of the Alliance, Chapter 10
- ↑ 17.0 17.1 Sword of the Alliance, Chapter 7
- ↑ 18.0 18.1 "Leadership Lessons"
- ↑ Amulet Rampant, Chapter 11
- ↑ Amulet Rampant, Chapter 11