Alliance Technology

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An overview of common technologies in the Alliance.

Building Materials

  • crete

Power

  • Gem grids

Genies

See Genie.

Transportation

  • Pads
  • Monorail[1]

Ship Technology

  • Short-lapse EVA softsuits: attached to a ship by an umbilical. Long hair must be braided and wound around the head to fit, and species with long ears like Aera may need to tuck back their ears.[2]

Medical Technology

See Alliance Medical Technology

Military Technology

  • duster
  • entropy packets

Well Drive

Has five "speeds":

  • 1
  • 2
  • 3 (The Lip of the Well); most civilian ships stop here.
  • 4 Courier ships occasionally go this speed.
  • 5 (The Well's Deep) This speed is only typical of Fleet vessels pushing things.

Visual and Holographic Technology

  • 3deo
  • Viseo
  • Solidographs
  • Dominoes
  • Roquelares

Communication and Security

  • Brain-wave security technology: provide an input (an image or sound) and match the user's brain waves to the recorded brain waves, creating a unique response "fingerprint"[3]
    • Projectors: allow someone to record and replay another set of brainwave responses. Small enough to sit on a lap, becomes warm and vibrates when in use.
    • Dampeners: allows someone to dampen their own brainwave response
  • Decryption box: Automatically decrypts encryptions, given enough time[3]

Need something here about encryption types and real-time ("well-pushed") streams.

Minor Tech

  • Data tablets
  • Data wands
  • Eye films
  • Repeaters
  • Sendaine storage lockers (locked in some specific way? Mentioned in Earthrise)
  • Stasis discs
  • Stasis pins
  • Telegems: can be activated by flicking an ear (for species with flickable ears)[2]
  • other stuff I've probably mentioned and forgotten
  • Breathnache, an extremely hard, tough clathrate substance that can be sharpened to a very fine edge; it can cut stone, metal, and transmetal alloys, and can scratch diamond. Constructed atom by atom[4]. Used for applications like starship structural pieces[5], as well as for Alysha Forrest's replacement claws[4]
  • Antigrav parachutes, consisting of a small but right T-shaped frame on the back and chest[6]
  • Snowplow generators, which create a field that either pushes debris away from the ship or vaporizes it. Not necessary while in Well.[6]
  • Meredium, an extremely expensive white metal, comparable in price to breathnache. Meredium is combined with gold in an alloy called "ice gold," of which Alysha Forrest's earrings are made.[7]
  • Info-stops: appear to be something like a combination tourist bureau and public Internet kiosk. Come with privacy shields.[8]
  • Flexglass: used in buildings in the cheap part of town[8]

References

  1. Alysha's Fall, "Impetus"
  2. 2.0 2.1 "In the Line of Duty"
  3. 3.0 3.1 Alysha's Fall, "Steel"
  4. 4.0 4.1 Alysha's Fall, "A Cold and Gentle Dark"
  5. Second, chapter 8
  6. 6.0 6.1 "Leadership Lessons"
  7. Alysha's Fall, "The Piece that Makes the Difference"
  8. 8.0 8.1 Alysha's Fall, "Two Uniforms"