Alliance Military Technology: Difference between revisions
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Madamebadger (talk | contribs) m Madamebadger moved page Alliance Weapons to Alliance Military Technology: Making this more general so that we can put dusters, shields, etc. here as well rather than spreading them awkwardly across the other tech pages. |
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Revision as of 14:09, 6 July 2020

Personal Weapons
Why not, we've seen at least a handful.
- Lances/Staves (what did I name these)
- Shock-staff is at least one of them
- Holoblades
- Holoknife: has a 'malignant hum'[1]
- Claw-knives: widely regarded as street weapons, and outlawed in may places, including Terracentrus[2]
Armor:
- Chest plates (seem to be similar to bulletproof vests, sort of thing?)[3]
Palmers
A small, personal ranged weapon. They have multiple settings: they can stun or cause pain; they can burn on a high enough setting; and, set to max, they can kill, though setting palmers to max is unusual in Fleet.[4] Legal ones squeak; illegal ones are (or can be) silent, so you may not know that you're being shot at until you're down[3]. Consumer-grade palmers have warning labels.[5] When they hit solid matter, they make a hissing sound.[4]
Fleet-issue
We had that long talk in Laisrathera with Soly about the holoblades issued to Fleet personnel and how they change out the pommels so I should copy that in here somewhere.
Ship Weapons
Offense
- Entropy packets
Defense
- Dusters: Capable of cloaking people, locations, or ships. A Duster small enough to hide a door "isn't all that expensive"[6], but for a pirate to have a Duster capable of hiding their entire ship would be considered unusual.[7]
References
- ↑ Alysha's Fall, "A Cold and Gentle Dark"
- ↑ Alysha's Fall, "Blood Money"
- ↑ 3.0 3.1 Who is Willing, chapter 7
- ↑ 4.0 4.1 Sword of the Alliance, chapter 12
- ↑ Sword of the Alliance, prologue
- ↑ Sword of the Alliance, Chapter 2
- ↑ Sword of the Alliance, Chapter 14