Eldritch

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Allies to the Pelted of the Alliance, the Eldritch are an estranged offshoot of humanity, espers and (for a very long time) isolationists. Started on the planet that is now called Escutcheon, they have a colony called Chalice.

Appearance

Light-gravity-worlders, the Eldritch are tall, bipedal humanoids who are usually between six and seven feet in height, with thinner-than-human builds for both men and women. Bred from a very small gene pool (and tweaked by nanotech engineering), they are all pale with white hair; hair is straight or with a very slight wave, and is silky or satiny in texture. Eye colors tend toward pale shades of blue, green, grey or yellow, although darker shades are not unheard of (Lisinthir's eyes are a dark sapphire). They also have some "local" specific colors, with Eldritch names:

  • heath eyes: hazel but purple-to-pink-to-yellow-to-brown
  • heather eyes: a pale brown with lavender/purple tones
  • moss eyes: green with gray-brown tones

See also: Eldritch Costume

Physiology

The Eldritch are humanoid enough to reproduce with humans, though such children are born Eldritch. (Note: Lisnthir Lauvet Imthereli and the Queen Ransomed (Chatcaava) have Chatcaava shaped twins, made possible by her ability to manipulate changes within her own body and thus choose to be fertile with him.) The lighter gravity of their world has made them taller and more brittle; their metabolisms are a jumble of too-quick and too-slow, giving them a higher average body temperature and much more finicky guts. They process toxins quickly but are prone to genetic diseases, and have reproduction problems.

As people they are all born with some amount of esper talent, though their abilities have been hobbled by a culture that discourages tactile contact (and the enhancement of the ability that comes with it). As well, at one time they tried to cull their population of such talents.

Eldritch age at roughly the same rate as humans up to adulthood, at which point the aging process slows dramatically. Early Eldritch could expect to live to 500 or 600, while the current generation of Eldritch average about 1,200-1,500 years; each generation appears to be living longer. A prophecy puts Liolesa's potential life span at millennia.

Eldritch have longer fingers than Chatcaava.[1]

Also, Eldritch have no morning breath. [2]

Engineering

The Eldritch were "quick-evolved" by nanotech engineering by the original generation, and it was this technology that was responsible for how they look, how they age, their response to injury and disease, and (later) how they integrated the native monsters' genes. Jerisa's nanites were designed to be used up repairing telomeres, so as an Eldritch's lifespan is entirely dependent on their nanite load. As they age, they have fewer, until their bodies are free of them, at which point they die their natural deaths. Some say this is because "even Jerisa" knew that immortality was a bridge too far, but "one suspects" that Jerisa would have simply made up new batches and injected them when she decided she wasn't ready to die.

There is some evidence that reproducing can multiple nanite loads in succeeding generations, but further investigation is warranted.

Government

A Queen, or later Empress, and a largely feudal system beneath her. The unbroken line of fealty or duty from tenant to lady to queen is called draevilth. [3]

Foreign Affairs

The Veil

While Jerisa, first Queen of the Eldritch, was adamant on cutting all ties with Earth (and denying any relation to humans, once re-discovered by them), it wasn't until the Pelted discovered the Eldritch that the Veil, as it is understood by the Eldritch of the modern era, was instated. Maraesa Galare made it part of the treaty that the Pelted should treat the Eldritch as a sovereign allied nation, and one not interested in further contact. But while that was enough to convince the Pelted to leave the Eldritch alone, it did nothing to quell the dissatisfaction and fears of the Eldritch... particularly when the arrival of the Pelted started interesting those Eldritch who wanted to explore the greater galaxy. Those explorers, the isolationists claimed, would bring the Pelted down on them unless something was done to corral them. This led to Maraesa's Decree Against Foreign Impositions twenty-six years after the treaty with the Pelted, which said a great deal but didn't actually create much by way of enforceable law. The explorer Eldritch still left, they just called less attention to it, and the Decree's terms about how foreigners should be treated were immaterial when the Vetch Agreement already made foreign visitation possible only by express invitation.

But the Rapprochement, bringing humans back onto the scene, stoked fear to levels that could not be damped without significant measures; even Maraesa herself was alarmed by the arrival of the species that could reveal their origins to the galaxy. Within a year, she'd drafted and declared the Decree of Enigma, which is what bound all Eldritch, on and off-world, to the Veil.

The Veil was not lifted, but was broken in Liolesa's time, by the events of the First Chatcaavan War.

Timeline

  • 2549 (77 BA): The Vetch Agreement (establishes Alliance/Eldritch Alliance)
  • 2574 (103 BA): Maraesa Galare declares Decree Against Foreign Impositions
  • 2611 (140 BA): Rapprochement
  • 2612 (141 BA): Maraesa declares Decree of Enigma
  • 480-482 BA: First Chatcaavan War breaks the Veil

Strictures

Treaties with the Alliance include strictures pertaining to the Veil:

  • Only five members of the Alliance in total may learn Eldren[4]
  • Eldritch generally do not share stories, histories, or even most personal anecdotes about life on Escutcheon with aliens.[1]
  • Medical tests performed by Alliance medical personnel will function well enough to provide a healer or doctor with information to treat the patient, but all records will be automatically deleted from the system.[5]

History

Jerisa left with some 415,000 people from Earth. By the end of the winnowing, there were some 50,000 left.

At the time of the Alliance's founding in 2471, the Eldritch had been settled on Escutcheon for 370 years (since 2101), so at the time of the close of the First Chatcaavan War, their civilization is 851 years old (854 if you count the time they spent in transit). Ordinarily this would be counted a respectable age for a society, but they've only had five generations since they set out, which makes it feel much younger in some ways (and much more calcified in others).

I'd like, eventually, to make this a more narrative thing that has the blockquoted text for support, but for now dumping it here will do.

  • 2549 AD (78 BA) - Vetch Agreement (the treaty that establishes the Eldritch and the Alliance as allied nations)

We have two mentions here of Eldritch laws:

  • 2574: Maraesa declares Decree Against Foreign Impositions, twenty-five years after the Eldritch allied with the Pelted in 2549 (in 78 BA)
  • 2612: Maraesa declares Decree of Enigma (one year after the Rapprochement, not incidentally)

There's a note in the timeline about the Eldritch beginning to 'vanish' around 2551, two years after the treaty is signed; the 'drain' of Eldritch leaving the world might be part of what prompted the first Decree, which was about closing the doors both ways.

A piece of (unpublished) backstory about Liolesa mentions that offworlders set foot on Escutcheon to sign the treaty, and did not come again (presumably until Sellelvi).

Elsabet's Recording

This (or a variation of it) can be heard on waking Elsabet's hologram at the Firilith burial ground.

"For we came to this world all unknowing that we would be cruelly beset. How proud we were of our modest talents of the mind! Without knowing how they would open us to calamity! We settled here, and the chimera came, and the basilisks, and they killed and killed and that bitter harvest was so dire we were soon at the point of extermination. Something had to be done.

“It was then that Jerisa put to Corel the notion of heightening his abilities, by means she would not disclose, only that it would involve changes irrevocable and what could he say but yes? They were unfriends, but he could not watch more of our people die. So he submitted to her procedure and came out of it altered, and suffering. Never did he lash out at others in his pain—offense he saved for our enemies, the beasts that harrowed us—but those changes gnawed at his bones and ate at his vitals, and he was often afflicted.

“But he succored us, and came into great popularity thereby. All hailed him as the savior of our race and it was this Jerisa could not permit, for she was of a jealous temperament, and had set herself above everyone as queen, even though it was her lover who was responsible for the procedure that made us possible to claim our new race.

“Knowing she could not have him murdered without inciting revolt, she instead arranged for him to believe he had slain me in one of his fits… and this drove him to suicide. And I…” The holograph inhaled, shaky, “I did not know, and could not come in time to save him!

“Nor was this the end of Jerisa’s machinations, for she would suffer no more mind-mages to trouble her. This power she took for herself and her line, and make it so that she could control at will whether others of like power might successfully bear young.” Elsabet leaned toward them. “But she could not control me, and I fled and was hidden by those who wished Corel well. Our daughter I bore and allowed to pass into society as someone else’s, so that she might thrive.

“But oh the stories that Jerisa spread among the populace, with the aid of her false clergy, whom she also set to watching for signs of Corel’s ‘taint’! That the thousands who died to the attacks of beasts were slain by him instead! That he desired her crown, and that he was turned mad by his powers—thereby guaranteeing herself cause to persecute them—and that it had been better that he should die than that we should have known him!

“I tell you now, visitor… beware Jerisa’s line! For she will pass her ambition and her knowledge of how to lock down all those powers that might threaten her to her successors, and poison them against the truth and freedom itself.” [6]

Fassiana's Recitation of Recent History

"Jerisa was a firebrand and an autocrat, not the easiest woman to serve. Some wonder if the war with Corel could have been prevented had she been less dictatorial. But there was no question that her iron hand was a necessity in the wake of that war, and she kept us from fragmenting when we might otherwise have gone over into hysteria and useless infighting. We had begun with a sizable population and had that population abruptly deleted. That we survived at all was Jerisa's doing. But her reign left scars, and Maraesa's was a softer hand. She had a backbone yet, but she did not love conflict, and believed that we needed time to settle down after the excitement of our early years.

Maraesa allowed us time to heal. Part of that was good sense. The other was that she was not in love with the outworld. She cultivated them with consummate skill, but only as much was necessary for our survival, and to maintain the treaty. She did not enjoy it. She considered our alliance with aliens a necessary evil, rather than an unqualified positive, and her reign created an insular court no longer accustomed to change or conflict. But she had the good sense to select Liolesa for her heir, and Liolesa, though she hid it through her heirship, was an ardent advocate for stronger ties with the outworld.

When Liolesa took the throne, she invited Sellelvi in to shake up the court and see how the pieces fell out. To test its strength and resilience... identify her true enemies, her true allies, and the parties who had not yet decided either way. She also wanted to make a statement of her own principles, and that she intended to be a very different ruler from Maraesa."[7]

Timeline

Pre-History

  • Eldritch Departure from Earth (around 2098)
  • Wormhole travel
  • Colonization of Escutcheon (around 2101)

The Reign of Queen Jerisa:

  • Settlement (around 2101)
  • The war with native life
  • The War with Corel

The Reign of Queen Maraesa (around 2247 to 2654):

  • The events in "Precious Things", which starts the involvment with Tam-illee
  • Eldritch ally with the Pelted (around 2549)
  • Liolesa's trip off-world as heir

The Reign of Queen Liolesa (begins around 2654):

  • Fasianyl and Sellelvi
  • Lisinthir's cultivation after his arrival at Ontine
  • Reese's cultivation, her ship's alien crew arrives and helps out. Reese is human.
  • Arrival of aliens both Pelted (Glaseah, Harat-Shar) and Chatcaava
  • Naming of World
  • Aquiring a colony, and naming it.
  • Redoing the terraform of Escutcheon

Sellelvi

Liolesa said of this: "Sellelvi was the right tool for the situation. Times have changed, and our needs and vulnerabilities with them."[8] Fassiana goes on to say that Liolesa invited Sellelvi "...to shake up the court and see how the pieces fell out. Test its strength and resilience... identify her true enemies, her true allies, and the parties who had not yet decided either way. I also believe she wanted to make a statement of her own principles, and that she intended to be a very different ruler from Maraesa."[9]

Eldritch Hero Stories and Folk Tales

  • The Star-Crowned Huntress - The maiden Risaliel and her affianced lord, Shorethenian… a notable hunter, who went out every night with his men and his dogs to hunt the basilisks that were destroying their people. How gallant that outing, and how brave and bright their spears and armor! And every night, Risaliel went to the window to await her fiancé’s return… until one night, he did not. She waited until dawn, and another dawn, and another.

And he did not return, and the people died. So, Risaliel armed herself, and girded herself, and bestrode her palfrey—both of them ill-suited to their task—and rode into the forest to seek the creature that had slain her lover. She rode, in a darkness deep and fearful, but her love was too strong for her to cry off, and when she found the basilisk, that love prevented it from petrifying her.[10]

They fought. The basilisk slew her horse, and she fell. Then it bit her leg. It bit her hip. Her side. Her arm. And still she fought, until at last she thrust the spear through its throat, and killed it. But she had been mortally wounded, and had strength only to crawl to her lover’s body, and there to die beside him. So great had her devotion been that she had been raised from the shreds of her mortal flesh, and emblazoned on the sky.

  • Mina and the Unicorn - Mina was a servant girl who freed a unicorn from a snare set by her lord. When her act was discovered, her lord said she would be bait for the next trap, or he would turn her out. The unicorn heard her crying through her window and asked her why she was aggrieved, and she said that she would soon be homeless, and of course, homelessness meant death in those days because the forests were full of monsters. The unicorn asked why her lord would be so cruel as to exile her, and Mina explained... and the unicorn saved her by turning her into a unicorn, and they left behind a lily on her pillow. Because lilies are a symbol of transformation, being as they are among the first blooms in spring.[11]

Language

Spoken and Written Language

See Eldren

Names

Eldritch have three names: a personal name, a family name, and a House name (or for tenants, the family name of their lord or lady).

Eldritch family names are typically two syllables (for example: Seni, Jesa, Tera), and House names are long (for example: Jisiensire, Laisrathera, Deriline). Personal names tend to be longer for nobles than for tenants, and usually have a contracted form (milk name) for intimates (as well as the old-fashioned poetical custom of song names). The final name indicates “where the buck stops” for that particular person, so noble names will stop at the House, while tenant names will stop at the family of the noble they owe allegiance to. (So Jahir Seni Galare owes his allegiance to the Galare house, while his tenant Tassi Feril Seni owes her allegiance to the Seni family.)

Eldritch move between names and titles depending on the kind of attention they want their listener to give them, much the way they do with color-shading their language to warn their listeners how their words should be interpreted. Calling someone by a cradle name is a way of saying ‘this is something I would say only to someone I have a long or deep trust with’ and by a song name (if they know/have one), ‘this is something higher than us and dearer’ and by their title as a way to remind them of their responsibilities, and by their full name, in the same way they might choose to shade a word neutral gray on purpose.

Shorter names were more common in earlier generations, and people who are carrying a name down generations might not have cradle names. Sometimes a parent might choose a cradle name as a birth name, however, like Jeasa who decided to name Jahir with a milk name, because "all the world loves him so well he needs no formal name."

Milk names

A diminutive used only by family, lovers and close friends. Implies long or intimate connection: "We also have sweet names, or nursery names, or... milk names. I do not know how I would translate it. Shorter than our full names, usually, and employed only by intimates." [12] Also referred to as cradle names.

Fasianyl: Fasi
Fergol: Reg
Haladir: Lir
Hirianthial: Hiran
Jusinel: Juzie
Kirthander: Ran
Laiselin: Laisa
Lesandurel: Andrel
Liliarana: Lili
Liolesa: Lia
Lisinthir: Lin
Sediryl: Sedi
Sernataila: Tai
Sorinir: Orin
Tolden: Lend
Valthial: Val
Velederien: Vel

Song names

"We have a tendency toward many names. [...] Song names [are] things chosen from symbol and myth. [...] Everyone who is loved by someone who wishes to bestow one [gets a song name]." [12]

Hirianthial gave Laiselin the song name Butterfly, "because she was the unexpected beauty that graced my life." To Theresa, he says: "I will call you my Courage." Theresa gives Hirianthial the song name "my Heart". (Jahir also frequently calls Sediryl "my heart" -- see for example nearly every chapter of Farmer's Crown -- but it's unclear whether he means it as a song name or simply as an endearment.)

Forms of Address

See also Eldren Relationship Terms.

The primary hierarchy in Eldritch society involves who owes a duty to whom. Because the nobles have given their allegiance to Liolesa, they address her as they would their liegelady, and use simply ‘my lady’ or ‘my liege.' People acting outside the direct vassal-to-lord relationship, or people who owe their fealty to a noble who owes their loyalty to the Queen, should or will properly address the queen as ‘my Queen.’ Nobles who are behaving with excessive formality, or who are abasing themselves, might also use ‘my Queen,' or 'Your Majesty.'

The tenants that owe allegiance to an Eldritch noble also call their noble ‘my lady’ or ‘my lord,’ because their fealty is owed to them directly. Nobles to whom they do not owe allegiance might be addressed as ‘Lord so-and-so’ or ‘Lady so-and-so’, but they’re almost never ‘my’ lady or lord. The possessives are important, indicating consent to the relationship. For tenants to address other nobles as ‘my’ lord or lady isn’t strictly incorrect, as they’re all considered social inferiors to the nobility. But it’s one of the ways they can show their consent to be governed.

None of this is strictly policed or codified, surprisingly, given the Eldritch obsession for rigid social stratification. Mostly because the interactions between the social classes are so infrequent that there isn’t much opportunity for anyone to transgress. The only thing even remotely like an Eldritch middle class exists in the capital, which is the only city large enough to host merchants and distributors, and Liolesa is, of course, tolerant of their ‘encroachment’ on the privileges of their betters. But the nobles like Sediryl who went out among their tenants frequently enough to be recognized were rare; most nobles preferred to employ servants and factors to act as go-betweens.

The servants and tenants are known by the family they serve: Nuera’s social secretary would be known as [First Name] [Surname] Nuera. They cannot claim the House name unless they are members of the noble family enrolled in that House; the final name of the three is always the ‘last stop’ in terms of where they owe their fealty. So John Smith Nuera, if he existed, would be a peasant who worked for the Nuera Galare family, while Sediryl Nuera Galare owes her fealty to the head of the Galare House.

The heads of the various Houses, while they are the Queen’s vassals, keep their House names as their final names, as a symbol of their proper allegiances. Maybe that’s why there continues to be so much strife. Someone should tell Liolesa to make them all append ‘Galare’ to the ends of their names so they’ll remember the chain of command.

Social Overview

The Eldritch began forming their society on the trip to their world, and had codified it by not long after Settlement, despite the fact that the effects of their genetic manipulation had become unpredictable. Each succeeding generation was longer-lived than the one before it, and the confusion and upheaval this created caused the Eldritch to cling to what conventions they'd created. This tendency toward parochialism was only magnified by the war that broke out not long after Settlement for reasons not clearly remembered or consistently recorded: some claim it was the result of mental talent deranged by the treatments they'd undertaken, others claimed it was a political struggle. Whatever the case, in the war's aftermath the Church was given the assignment of finding and disposing of talents with the potential to derange their carriers. This removed a large chunk of the population shortly before it was discovered that Eldritch fertility had become erratic. For unknown reasons, fertility is linked with powerful esper talents, so the people purged were the ones most likely to successfully reproduce.

The Eldritch have been growing longer-lived and shrinking in population since Settlement. The twenty noble Houses that were once a small segment of the population have become the majority of its peoples, hollowing out the working populace and destroying the economy. More and more the ruling elite have nothing to rule as the towns established at Settlement have "died," leaving the people in them to disperse in search of places where roofs don't leak and food can be bought.

Never large in number, the Eldritch are now in danger of extinction, partially from the wreckage of their economy and partially because of fertility issues. In the wake of this growing peril, the Eldritch as a whole have responded by becoming even more rigid in their customs and habits at a time when they desperately need to look elsewhere for help.

See also: Eldritch Government

See also: Eldritch Families

See also: Eldritch Heraldic Conventions

See also: Eldritch Rites, Observances, and Holidays

Eldritch Noble Society

The Eldritch had twenty noble Houses established just prior to Settlement, of which Jisiensire is now the smallest in number (though among the richest). Twelve of those noble Houses have vanished.

Eldritch nobles are considered to have come of age shortly after they cease shearing their hair (boys) or wearing it loose (girls), usually around age 14. Male and female children are permitted to play together until adolescence, when serious social strictures formalize their interaction. They are presented at court when they reach their early twenties, at which point they are considered eligible prospects. (Note: It was not unusual in the past for children to be married/betrothed at a young age, and while this still occurs, it is usually a political act; the children remain in their family's households until they are old enough for formal presentation.)

Children

A noble child lives in the nursery, under the care of a team (usually a nurse, and a wet nurse, sometimes but not always the same person, and several tutors). Leading strings are typical, and are often used up to the age of 6. Children of both sexes leave the nursery at 12, at which point they are eligible for their own room and a bodyservant or lady's maid. This is when boys cease to cut their hair and girls start braiding it up into adult hairstyles.

Formal presentation at court usually takes place between the years of 70 and 100, though a child out of the nursery might accompany family to the capital. They are not "out" until presented, however, and are relegated to children's entertainments. The presentation date is looser than the date of nursery's leaving, though... there have been men and women presented when they were in their forties, and men and women who've been held back until they were nearly into their 200th year.

Courting

Eligible maidens' portraits are displayed on "courting boards," small, portable wooden boards with holds in them for painted portraits. These courting boards allow a family to see who might be a suitable marriage prospect. Males are expected to court likely prospects, although it is the female's prerogative to make the actual proposal.

Single-dagger men: "But oh, Captain Eddings! Hirianthial Sarel is a single-dagger man! We don't touch when we dance, so women have fans in summer and wands in winter, and men have daggers. You're supposed to touch wands and daggers instead of hands. Most men will use a plain dagger for this purpose, to make it clear they are not courting entanglements. If such a man uses his family weapons, it is a statement of interest. But there are men who only ever use their family weapons, because they seek commitment and will have no truck with dalliances or casual alliances. Your lord was one such. He only ever danced with his wife." [13]

Court Seasons

The Eldritch attend Summer and Winter Court at Ontine, each of which lasts several weeks; summer court may linger longer, depending on the weather. Summer Court is considered the courting season; Winter Court is the administrative gathering, where the heads of families arrive to give liege gifts to the Queen, their liegelady, and to inform her or petition her for changes in their administrative or financial situations.

Most noble families own a townhouse on Nobles' Row just outside Ontine to house their members during the season. When court is not is session, nobles reside on family estates on their respective lands.

Marriage and Affairs

A side note here about the apparent taboo against same-sex relationships: because the Eldritch have such trouble with reproduction and are in such desperate need of healthy children, this taboo is more about the perception that people who prefer their same-sex lovers will not feel as inclined to undertake the heartbreaking and tedious task of begetting a child that will survive to term and through its early infancy. Since in many cases, the pursuit of a healthy child can take decades, and several failures before success, the belief that it requires dedication is understandable. That the attempt brings considerable danger for the would-be mother makes it a requirement that the prospective fathers be attentive to their care and comfort, and not privilege other relationships for the duration. As a general rule, then, same-sex relationships are ignored unless they are appearing to prevent the parties in question from doing their duties by the succession. A married Eldritch lady with two children might have a ‘special friend’ without comment in a way an unwed debutante could not, implying as it would that she would turn her husband away in favor of her lover; likewise, males who consort with one another solely, and never father children, are condemned. A man who is either unmarried, or wed and without issue, would never flaunt a male lover until he had proven himself dutiful… and the man who was found to be maintaining a same-sex lover when his wife was either injured or died in childbed would suffer the severest social ostracism for his purported callousness, whether or not he appeared to cherish his wife.

High Eldritch society, in basic, is tolerant of bisexuality when it is accompanied by proof that the actors are willing to produce the next generation… and in fact, there are many marriages that quietly involve looking the other way when the childrearing is done. Other than its enthusiasm, Sediryl’s attitude toward Lisinthir and Jahir’s relationship isn’t actually that strange by Eldritch mores. Jahir’s embarrassment over her interest has more to do with his personal feelings about how he should conduct himself, and not with his desire to conform to social code. For once!

This also makes sense of Lisinthir’s ease with the Emperor’s and Queen Ransomed’s plan. When they speak of keeping one another as lovers but ensuring the succession for both males’ dynasties, they are speaking a language he has been reared since birth to accept. It might be more public about the arrangement than Eldritch are used to, but it crosses and dots all the required t’s and i’s.

Tenants

I talk here about their relationships to their tenants.

Stuff I haven't Covered

  • clothing covering the entire body
  • taboos on touching
  • formal dance
  • education of children music, dancing, Universal, estate management, fencing

Noble Titles

The head of a family (not a House) is known as Lord or Lady 'Familyname', while family members without authority are known by their first names. Thus, Reese is 'Lady Eddings', but Sediryl, when she was the heir to Nuera, was 'Lady Sediryl'. There are some exceptions; for example, Jeasa still styles herself 'Lady Jeasa', leaving the title of 'Lord Seni' to her heir.
The title can be shortened: 'Seni', 'Lauvet'. Both men and women will use the shortened form to refer to a person, but using it as a form of address is almost entirely relegated to men, of other men. So anyone might refer to Lisinthir as 'Lauvet' when writing or speaking of him to someone else, but only men who know him well will call him 'Lauvet' to his face.
This gender divide in title usage can be traced to the historical practice of men greeting each other by their family names within a House, or by House names when meeting strangers. The House-name-alone custom has mostly died out, because this construction is now associated with heads of family or Household, and men are almost never either. When Jahir and Lisinthir call each other 'Imthereli' and 'Galare', it is a romantic anachronism, akin to a modern-day human falling back on courtly medieval language.
There is no definitive modern title for the head of a House. Eldritch not of that House will name the matriarch or patriarch as the head of the family, as when people refer to Lisinthir, now the head of Imthereli, as 'Lord Lauvet', but there is no differentiation between other heads of families within that House. [14]

Eldritch Tenant Society

Tenant villages generally have a headwoman or headman, who makes any major decisions and speaks for everyone on the rare occasions that the need for such arises.

Most tenants live in some degree of "benign neglect" from their liegeladies, with a single yearly visit, which can vary from largely symbolic to actually practical, depending on the lady.

Sediryl's investiture gift allows the tenantry to communicate and visit with each other, which starts a transformation of their lives that they take to calling the "season of the lily".[15]

Eldritch Servant Classes

Noble class servants:

  • Seal - take care of family: secretaries, personal maids, valets, bodyguards etc
  • Manse - maintenance/repair of buildings, cooks, cleaning, management of other servants
  • Land - groundskeeping, patrols, noted roads
  • Beast - horses, dogs, birds (messenger, hunting, food), sheep, etc


The servants are managed in total by the chatelaine, who reports to the lady. Manages the staff, the stores, and all the planning of nearly everything from feasts to expansions.[16]

Civil Defense

See Eldritch Armed Forces

See Eldritch Knightly Orders

Crime and Punishment

The Eldritch are rigid conformists and have a habit of public punishment of those who dare to step outside the bounds of convention, with a tradition of things such as public humiliation in stocks.

More serious crimes by tenants were punished by public whipping or lashing, with 100 strokes being considered the full number. This was effectively a death sentence, due to the unavailability of medical care.

After the Attendant's and Sediryl's public lashing in Ontine, both Galare-partisan and isolationist nobles rushed to outlaw the practice as barbaric. In Delen's lake village, Fassiana decreed: "Then, as our faith enjoins, we shall make good works the penalty for wrongdoing, and reserve a cell for those who refuse."[17]

Holidays and Rituals

See also: Eldritch Rites, Observances, and Holidays

See also: Investiture

Treasure and Economy

See also: Eldritch Treasure

Genealogies

Note: the following is contradicted by both author notes (see Galare (House)#References) and published works (such as Farmer's Crown, chapter 14, and Major Pieces, "Prophet's Vigil"), which give Jerisa as the mother of Maraesa, Rylaniel, and Theval. The one aspect "voting for" the Saranyl theory is that it would mean that Jerisa also chose a niece as her heir, rather than a daughter, which accords better with the idea that the Eldritch have a long tradition of aunt-to-niece succession. (As Sediryl says in Healer's Wedding, chapter 9: "Women leaders who choose someone other than their own child [as heir] is the norm .... If 'three women in a row' could be construed as one.")

Saranyl Jesa Galare, Jerisa's sister, had three children:

Notable Characters

All Characters

List of Eldritch Characters

References

  1. 1.0 1.1 Even the Wingless, Part Two
  2. Farmer's Crown, Chapter 9
  3. A Rose Point Holiday, chapter 11
  4. Even the Wingless, Part One
  5. Mindtouch, Chapter 4
  6. Farmer's Crown, Chapter 13
  7. Girl on Fire, Chapter 27
  8. Girl on Fire, Chapter 26
  9. Girl on Fire, Chapter 27
  10. In the Court of Dragons, "The Color of the Sky at Sunrise"
  11. Scions' Flight, Chapter 3
  12. 12.0 12.1 Laisrathera, Chapter 27
  13. Rose Point, Part Three
  14. In the Court of Dragons, Appendices: Eldritch Noble Titles
  15. Scions' Flight
  16. A Rose Point Holiday, Chapter 5
  17. Scions' Flight, chapter 3